8:41
Hero/Villain Mash-Up: Batman and Junko Enoshima
Hero/Villain Mash-Up: Batman and Junko Enoshima
can the dark knight rise above despair
Mr. Multiverse
10 hours ago
30
2
6:00
Ren & Stimpy is Returning, Yay?
Ren & Stimpy is Returning, Yay?
no sir, I don't like it
Mr. Multiverse
17 hours ago
42
4
8:52
Flash Game Memories Episode 94 - The World's Hardest Game
Flash Game Memories Episode 94 - The World's Hardest Game
The title says it all. It really is The World's Hardest Game. I'll never be able to beat this game.
Nostalgia Zone
12 hours ago
10
3
19:50
[Tutorial TyranoBuilder 1.7] Show Relationship Variable On Top And How To Edit It
[Tutorial TyranoBuilder 1.7] Show Relationship Variable On Top And How To Edit It
This is just a simple how to show relationship variable on top and how to increase or decrease that variable when user click a choice. Basically this is just putting ptext and image on screen then add or subtract it then check if it's lower than 0 or not or if it's above 100. That's all. And here is the code that I use. Since most of them are basically copy paste I will just put some of them here : [image layer=0 page=fore visible=true storage = "default/ImageOnTopLeft.png"] [eval exp="f.C=10"] [eval exp="f.B=10"] [eval exp="f.A=10"] [layopt layer=1 visible=true] [macro name="showthevar"] [ptext layer=1 page=fore text=&f.C size=20 x=43 y=13 color=white] [ptext layer=1 page=fore text=&f.B size=20 x=132 y=13 color=white] [ptext layer=1 page=fore text=&f.A size=20 x=206 y=13 color=white] [endmacro] [macro name="checktheminC"] [if exp="f.C<0"] [eval exp="f.C=0"] [else] [endif] [endmacro] [macro name="checkthemaxA"] [if exp="f.A>100"] [eval exp="f.A=100"] [else] [endif] [endmacro] [link target=*select1] A-kun[endlink][r] [link target=*select2] B-kun[endlink][r] [link target=*select3] C-chan[endlink][r] [s] *select1 [cm] [freeimage layer = 1] [eval exp="f.A+=10"] [checkthemaxA] [showthevar] A-kun love meter increased by 10![l][p] @ jump target=*Hate *select2 [cm] [freeimage layer = 1] [eval exp="f.B+=10"] [checkthemaxB] [showthevar] B-kun love meter increased by 10![l][p] @ jump target=*Hate *select3 [cm] [freeimage layer = 1] [eval exp="f.C+=10"] [checkthemaxC] [showthevar] C-chan love meter increased by 10![l][p] @jump target=*Hate [cm] You can download the project example here : http://www.mediafire.com/file/8dpc766vkmclwdc/RelationshopVariableShowOnTop.zip
8oni
Jan 07, 2020
23
0
9:50
TyranoBuilder 1.7 Show Default and Random Name on Input Box
TyranoBuilder 1.7 Show Default and Random Name on Input Box
Before watching this please see this https://vlare.tv/v/bfmPzdC5 and https://vlare.tv/v/RiboP1Sv or you will get lost. This is the upgraded version from https://vlare.tv/v/bfmPzdC5 with combination from https://vlare.tv/v/RiboP1Sv And here is the code var myArray = [ "Bob", "Killua", "Gon", "Phoebe", "Amy", "Maya", "Akira" ]; var randomName = myArray[Math.floor(Math.random()*myArray.length)]; [loadjs storage="Name.js" ] [iscript] $ (".text_box").val(randomName); [endscript] [s] You can download the project example here : http://www.mediafire.com/file/943w1m97lyyikmq/Random%20and%20Default%20Name%20on%20Input%20Box.zip
8oni
Jan 08, 2020
21
0
21:49
[Tutorial TyranoBuilder] Message Window
[Tutorial TyranoBuilder] Message Window
Basically this is how to use custom message window and add the button on that message window Here is the link to resource that I use : Message window : http://www.vita-chi.net/sec/voi/hora/english.htm Sfx : http://maoudamashii.jokersounds.com/list/se2.html You can download the project example here : https://www.mediafire.com/?5bx46pc92qr266p
8oni
Jan 08, 2020
50
0
10:05
[Tutorial TyranoBuilder] Randomize Title Screen BG
[Tutorial TyranoBuilder] Randomize Title Screen BG
This is a video on how to randomize the bg on title screen so every time user open the vn, the scene will be different. Code used : [eval exp="f.Number=f.random"] [if exp="f.Number ==1"] [bg storage="cave_by_grammahobbes-dba4d41.jpg" time="1000"] [elsif exp="f.Number == 2"] [bg storage="free_vn_bg___moon_by_turtlewanttodraw-db7qzug.png" time="1000"] [else] [bg storage="tashirojima_shrine_spring_version_by_noraneko_games-db6c92y.png" time="1000"] [endif] Video on how to make random event : https://vlare.tv/v/sgHGFx05 The journal on DA : [TyranoBuilder] Random Event Resource used : Tashirojima Shrine Spring Version by Noraneko-Games https://noraneko-games.deviantart.com/art/Tashirojima-Shrine-Spring-Version-675777274 Moon by Turtle https://turtlewanttodraw.deviantart.com/art/Free-VN-BG-Moon-678144760 Cave by GrammaHobbes https://grammahobbes.deviantart.com/art/Cave-682127713 You can download the project example here : https://www.mediafire.com/?r59z27dft2h6c82
8oni
Jan 08, 2020
12
0
20:21
[Tutorial TyranoBuilder] How to remove items on screen after you click it
[Tutorial TyranoBuilder] How to remove items on screen after you click it
CREDIT : http://grammahobbes.deviantart.com/art/Gem-622607049 http://grammahobbes.deviantart.com/art/Lollipop-Item-621750362 As you can see I use a lot reference from http://tyranobuilder.com/tyranoscript-tags-reference/ since it's faster if I copy paste them than type them myself. So, the logic. As you can see first I make the image appears on screen then I use if-else to check if a variable that I assigned for each items [so if you have a lot items on screen make sure you have the exact same variable for each items plus variable to check if all items have been clicked or not so when user have all items removed they can move on] is 1/true or not. If yes show it, not then do nothing because the code to remove the image will be done on the next label. After that I just make the if-else into macro to make the code easier to check because now there is another if-else to check if all the items have been clicked or not. So if there is if on if it will be tedious to check all the code. And here is the full code : [eval exp="f.gem=1"] [eval exp="f.loli=1"] [eval exp="f.check=0"] [macro name="gem"] [if exp="f.gem==1"] [image storage="default/Gem.png" layer=1 page=fore visible=true x="41" y="124" ] [locate x=41 y=124] [clickable width=150 height=150 target=*RemoveGem] [else] [endif] [endmacro] [macro name="loli"] [if exp="f.loli==1"] [image storage="default/Lollipop.png" layer=2 page=fore visible=true x="247" y="151" ] [locate x=247 y=151] [clickable width=150 height=150 target=*RemoveLoli] [else] [endif] [endmacro] [if exp="f.check==2"] [jump storage=scene1.ks target=*MoveOn] [else] [gem] [loli] [endif] [eval exp="f.gem=0"] [eval exp="f.check+=1"] [freeimage layer=1 page=fore] [eval exp="f.loli=0"] [eval exp="f.check+=1"] [freeimage layer=2 page=fore] You can download the project example here : https://www.mediafire.com/?z6a0o8w82y5la6a
8oni
Jan 13, 2020
34
0
15:30
[Tutorial TyranoBuilder 1.7]Highlighting or Focus Feature
[Tutorial TyranoBuilder 1.7]Highlighting or Focus Feature
Since some people have problems with Highlighting aka Focus Feature on TB 1.7 here is the solution. You need to add the tag [chara_new] that you can read here : http://tyranobuilder.com/tyranoscript-tags-reference/#chara_new So basically every single time you want to rename your character name all you need to do is using this tag. Here is the code I used [chara_new name="yuko" storage="chara/1/yuko1_L.png" jname="Yuko"] [chara_new name="tkun" storage="chara/2/tkun1_L.png" jname="Takuya"] [chara_new name="Girl" storage="chara/3/Smile.png" jname="???"] [chara_new name="Girl" storage="chara/3/Smile.png" jname="Girl in blue uniform"] The sprite I used is from here : https://kid-blue.deviantart.com/art/girl-in-uniform-1-274040211 No project example because this one is just really simple. Hope this helps.
8oni
Jan 07, 2020
16
0
Mr. Multiverse
Mr. Multiverse
I'm Mr. Multiverse, I talk, or rather, rant, about anything and everything in nerd culture. If it's got something to do with geek stuff, 90% of the time I'll be talking about it. The other 10% is me forgetting about talking about it.
Dec 22, 2019
29,647
202
13
LogoBoy98
LogoBoy98
───▄▀▀▀▄▄▄▄▄▄▄▀▀▀▄─── ───█▒▒░░░░░░░░░▒▒█─── ────█░░█░░░░░█░░█──── ─▄▄──█░░░▀█▀░░░█──▄▄─ █░░█─▀▄░░░░░░░▄▀─█░░█ █▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀█ █░░╦─╦╔╗╦─╔╗╔╗╔╦╗╔╗░░█ █░░║║║╠─║─║─║...
Jun 12, 2020
5,035
13
13
Kylla
Kylla
Infinite cum. You sit on the toilet to jack off, but you begin to cum uncontrollably. After ten spurts you start to worry. Your hand is sticky and it reeks of semen. You desperately shove your dick into a wad of toilet paper, but that only makes your balls hurt. The cum accelerates. It’s been three minutes. You can’t stop cumming. Your bathroom floor is covered in a thin layer of baby fluid. You try to cum into the shower drain but it builds up too fast. You try the toilet. The cum is too th...
Jun 13, 2020
3,570
71
11
Cow
Cow
Watch my videos or I will eat your grass
Jan 14, 2020
3,973
33
16
MyKirbyVL2016FanClubVL
MyKirbyVL2016FanClubVL
Born: July 11, 1988 Channel Type: Animator Subscribe to My Channel! ╔═╦╗╔╦╗╔═╦═╦╦╦╦╗╔═╗ ║╚╣║║║╚╣╚╣╔╣╔╣║╚╣═╣ ╠╗║╚╝║║╠╗║╚╣║║║║║═╣ ╚═╩══╩═╩═╩═╩╝╚╩═╩═╝ TRACLE Coming Soon... MKVL2016FanClub Got Banned rip Nov 01, 2019 - Dec 13, 2019
Dec 16, 2019
1,592
24
31
Captain Duckturd
Captain Duckturd
I take random crap and add more random crap to it to make it even more craptastic. You can call me King Craptastic. I mean, don't please, but you can. Formally a YouTube channel, but I migrated here because YouTube's copyright system sucks butt.
Jan 21, 2020
25,492
408
0