Croc: Legend of the Gobbos (1997) - Gameplay Pentium MMX + 3dfx Voodoo Graphics 8 MB
145
1
0
0
4
ShareFavoritePlaylistsFlag
3Dfx_Aslinger
3Dfx_Aslinger
Published
Croc is known for being one of the earliest examples of a 3D platform game with 3dfx Glide support! You have to rescue a group of furry creatures known as Gobbos from the Baron Dante. This game has a really nice music (in Audio-CD format) for it's time and cute in-game creatures.

Used drivers: 3dfx Voodoo Graphics Reference drivers version 3.01.00
Used in-Game resolution: 800x600 in 3dfx Glide Mode! 02:03
Some Systeminfos: 00:20
Game itself: 02:17

Used System (build in 1997):
Intel Pentium MMX 233MHz P55C overclocked to 262MHz (75 MHz FSB), standard 2.8V VCore, with a Socket 370 CPU cooler
FIC PA2010+ VIA Apollo 585VPX mainboard
2x 64MB SDRAM from Samsung (PC100)
ATi 3D Rage II+ DVD 4MB as Main Graphics Card
Skywell Magic 3D Plus Voodoo Graphics 8MB PCI
Creative Sound Blaster AWE64 Value CT4500
IBM DTLA-305020 20GB IDE
NEC DVD-RW ND-1300A DVD-RW
LITE-ON LTR-40125S CD-RW
Seasonic 150W Power Supply
Vobis Highscreen Midi Tower
Windows 98 SE with SP 2.1e

Recorded with StarTech USB32DVCAPRO USB 3.0 Capture Device.
Expand